TKAMChapter+6

Although Atticus commands the children to bring the Boo Radley shenanigans to a stop, Jem and Dill disobey him and keep at it until Dill's last day at Maycomb, where they plan to creep over to the Radley place to get a closer look at Boo Radley by peeking in through a loose shutter. Scout, initially not wanting to play any part in this demonic scheme eventually gets sucked in into helping Jem and Dill unravel the mysteries that lay behind the numerous windows of the Radley place. In the blink of an eye, from one of the windows, they see a shadow of "a man with a hat on." (Pg.53) The three children dash at a galloping pace, hearing the deafening sounds of a shotgun being fired somewhere behind them. They use the fence under the schoolyard as their ultimate escape route, but to know avail. Jem's pants get glued onto the fence; he eventually kicks himself out of them to break free. The three children decide to return home, until they spot a vast group of neighbourhood adults containing Atticus, Miss Maudie, Miss Stephanie, Mr. Avery and Miss Rachel closely gathered up together by the Radley front gate. The children, who have clearly not come to their senses, completely forget about Jem's pants that get stuck by the fence which leads to Atticus asking him where his pants are. Dill, acting intelligently and boldly towards the situation tells Atticus that he won his pants off a game of strip poker. This saves the children from a great deal of trouble, and Jem successfully sneaks out to retrieve his pants from the Radley place.
 * __PLOT SUMMARY__**

__**CHARACTER PROFILES**__


 * Jean Louise Finch 'Scout' -** Scout, the narattor of this remarkable book, is an extraordinary six year old girl who is a 'tomboy'; she would much rather spend her time with boys than girls. She is an unusually intelligent girl, being the only literate student among the many illiterate students who attend her school. She loves hanging out with her brother Jem and their friend Dill from Meridian, who spends his summers at Maycomb County. In Chapter 6, she seems to be excluded from all of Jem and Dill's thrilling activities, but she eventually joins them in a mysterious adventure where they explore the insides of the Radley place.
 * Jeremy Finch 'Jem' -** Jem Finch is Scout's older brother, four years her senior. He is a daring young kid, who is initially described by Calpurnia as much more well behaved then Scout, but throughout Chapter 6, he gradually gets brainwashed by Dill and behaves completely different towards Scout. As he gets more attached to Dill, the greater and greater he changes from Calpurnia's sweet words into a repulsive human being.
 * Charles Barker Harris 'Dill' -** Dill is the mastermind in all of the children's adventures, mysteries and leads them towards the deadly Radley place. He is a small boy from Meridian, Mississipi who is 1 year Scout's senior, staying at his Aunt Rachel's (Jem and Scout's neighbour) house for the summer. He has always been a daring young boy, and it definitely stays that way throughout the whole of Chapter 6.
 * Atticus Finch -** Atticus is Jem and Finch's dear father. He has remained a supportive parent of Jem and Scout, and always looks out for them and tells them what's right from wrong.
 * Miss Rachel -** Miss Rachel is Jem and Scouts's neighbour, who is Dill's aunt. When Dill comes to Maycomb County, he stays at his aunt Rachel's house.

__**SETTING**__ In chapter 6, most of the setting takes a part in the Radley’s garden and the house. The curiosity toward Boo leads Jem, Scout, and Dill to sneak into the garden. Eventually, they have had no choice but to run away from the house because the shotgun in the garden is fired when Scout accidentally falls down.

__** PHOTO BANK **__

Kudzu-covered porch

Collard

Chinaberry



Cherub

Lattice-work

__**VOCABULARY**__

Prowess: Exceptional valor, bravery, or ability, esp. in combats or battle. Dwell: To live or stay as a permanent resident; reside. Beckon: To signal, summon, or direct by a gesture of the head or hand. Ramshackle: Loosely made or held together; rickety; shaky. Teeter: To move unsteadily. Gallop: To ride at full speed. Solitary: Alone; without companions; unattended. Commotion: Violent or tumultuous motion; agitation; noisy disturbance. Malignant: Disposed to cause harm, suffering, or distress deliberately; feeling or showing ill will or hatred. Strip-poker: A game of poker in which the losers in a hand remove an article of clothing. Pilgrimage: A journey, esp. a long one, made to some sacred place as an act of religious devotion. Desolate: Barren or laid waste; devastated.

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